Frosting and Flourishing

by ILFC (Dozenalist)

Description

vu, could you provide the replay (and the replay of Stairway, if you are all right with some competition)? I am curious how you got those times. This is voluntary, and I understand if you are unwilling to.

Details

Modification: PlatinumQuest
Game type: Singleplayer
Gem count: 0
Has Easter Egg: Yes
Platinum time: 00:45.000
Ultimate time: 00:30.000
Awesome time: 🤔

Remarks

6x6

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(1000 ID) ILFC (Dozenalist)'s Garbage

ILFC(Dozenalist)

9 levels
ILFC (Dozenalist)'s PlatinumQuest Levels

ILFC(Dozenalist)

6 levels
Levels published in 2026

ILFC(Dozenalist)

632 levels

Comments (12)

ILFC(Dozenalist)

on Aug 29, 2026 at 04:53

“Unreasonably good level design just for a 6x6 level!” I was simply messing around in the level editor… 🤷

zyphor

on Aug 29, 2026 at 02:08

Unreasonably good level design just for a 6x6 level!

Nockess

on Aug 28, 2026 at 13:53

This was great! Loved the variety of sections while they all still retained some vague theme. Even though the astrolabe is a little unorthodox and not the most fitting with this sky to begin with, I thought it was a really cool touch. Maybe “Otherwise, the level is near perfection” is a way of saying it's a very good level for the type of level that it is?

ILFC(Dozenalist)

on Aug 28, 2026 at 12:42

“Instead of having a big super jump + bouncy floor ending, you could use a low gravity / reverse gravity zone that could take you to the finish.” I slightly prefer the super jump combined with the bouncy floor over your suggestions; it is much less “gimmicky”. But now that you said that, I am slightly discouraged for not doing that instead… 🤔 “Otherwise, the level is near perfection.” That is a very bold opinion — especially considering levels like 𝘉𝘰𝘶𝘯𝘤𝘦 𝘵𝘰 𝘵𝘩𝘦 𝘛𝘰𝘱, 𝘋𝘳𝘦𝘢𝘮𝘦𝘳, and 𝘚𝘭𝘪𝘱𝘱𝘦𝘳𝘪𝘦𝘳 𝘊𝘭𝘪𝘮𝘣 exist. I strongly disagree; the gameplay feels cluttered and vapid. Of course, what do you expect for a 6x6 level?

ILFC(Dozenalist)

on Aug 28, 2026 at 12:30

Forum Post: https://marbleblast.com/index.php/forum/mb-level-building/9809-10-by-10-building-challenge

ILFC(Dozenalist)

on Aug 28, 2026 at 12:22

I may add checkpoint triggers eventually.

KS

on Aug 28, 2026 at 12:15

0.1x0.1 when

Ralph

on Aug 28, 2026 at 11:59

Instead of having a big super jump + bouncy floor ending, you could use a low gravity / reverse gravity zone that could take you to the finish. Otherwise, the level is near perfection.

Vani

on Aug 28, 2026 at 11:56

Can't wait for 1x1

ILFC(Dozenalist)

on Aug 28, 2026 at 11:28

First Completionists (aside from me): 1. Player 03:40.666 Haxe Port 2. RandomityGuy 00:33.164 Haxe Port

ILFC(Dozenalist)

on Aug 28, 2026 at 11:12

Before yelling “You forgot the normal and spectral maps; how sloppy!”, I may add those another time.

ILFC(Dozenalist)

on Aug 28, 2026 at 11:02

My first level with Time Travels.