PQ Marble it Up! Mashup Tutorial Mission 1
Song used: Nostalgia by Aaryl My first Marble it Up! styled level. I want to raise awareness that ILFC asked questions about making curves easily like Marble it Up! In his own words: "How could one easily create curved and ramped trim (like in Marble It Up! or Marble Blasted) inside Constructor or Blender? Example: marbleland.vaniverse.io/level/35843" asked in Level Building topic.
Replying to ILFC: The skybox is indeeed very inspired from ๐๐ถ๐ฎ๐ช๐ฏ๐ข๐ด๐ค๐ฆ๐ฏ๐ต by Nockess. Still, our level-making skills are the same. None of us are any better. For example: the slopes' railing doesn't have proper texturing since I was too lazy.
The level makes me think of ๐๐ถ๐ฎ๐ช๐ฏ๐ข๐ด๐ค๐ฆ๐ฏ๐ต by Nockess. https://marbleland.vaniverse.io/level/32774
There you are again, consistently making levels that make my levels look like garbage. What a common zyphor victory. ๐
ILFC(Dozenalist)
on Sep 4, 2026 at 03:04
If you are using that metric, where is the (noticeably) improper texturing in ๐๐ข๐ด๐บ ๐๐ฐ๐ญ๐ญ๐ช๐ฏ๐จ or ๐๐ต๐ข๐ช๐ณ๐ธ๐ข๐บ? (I already fixed a texturing error in the former; I must simply update the level.) By your logic, I am โbetterโ than you are at constructing levels, simply because I take the time to resolve major texturing issues. Clearly, that is an unreliable and illogical method to see who is better at level creation. Unlike your levels, my levels have generic, tasteless gameplay โ that criterion is genuinely relevant about level quality. Creativity is far more important than trivial details.